![]() Why? I don’t really know, they are quite liked within the DnD community as far as I can tell. The Aasimar is the least-played race according to DnD Beyond stats. Sure, you can argue that the problem lies in DM’s lack of creativity, but it’s a reason for DMs to ban the race from their campaigns altogether. DMs have to balance dungeons, labyrinths, and campaigns around the fact that Aarakocras can fly. This can be somewhat annoying to other players, but above all, it presents problems for the DM. ![]() You might ask why is that a problem? Well, other players can get access to flight at level 5, and that’s from a spell. Not only can they fly, but they can do it from level 1. ![]() The last and biggest problem with Aarakocras is regarding their flight mechanic. If campaigns are long, then there’s a good chance that your character will get old and even die. They generally mature at around three years old, and they generally die around 30 years old. The other design problem regarding Aarakocras is their lifespan. Aarcakocras are not in the core books, same as Goliaths, which means that they also suffer from exposure problems.Īnother problem with Aarakocras is the design of the race. The second least played race in DnD is Aarakocra. I think that Goliaths are kind of cool, and I don’t think that the design of the race necessarily is what makes them unpopular. Lastly, DMs oftentimes leave goliaths out of their campaigns because they think that Goliaths do not fit into their campaigns. This simply means that they receive less exposure than other races do, which means that they get played less.Īnother aspect to consider is that other options for the brute fighter archetype already exist, such as Dwarves and the already mentioned half-orcs. They largely suffer from the same problems as the half-orcs do, but there are a few things that I think make them less popular.įor one, Goliaths are not in the DnD core books. Goliaths take the number 3 spot on this list. I’m not the biggest fan of gnomes myself, and this placing makes more sense than the former for me. Gnomes are a bit redundant in that aspect. They are more popular than gnomes, which tells us that the demand for short, quirky humanoids with high-pitched voices is already filled. This character archetype usually doesn’t fit in with a party of adventurers and, as a result, breaks immersion for players. Gnomes are seen as tiny goofball wildcards, and that gets tiring for most players after a while. ![]() The second problem with gnomes is their aesthetics and design. This means that if you don’t want to be that, you’re probably not going to pick a gnome. Moreover, they get +2 in intelligence so most of the time you’re gonna play a caster when you’re a gnome. Reduced speed and small size present all sorts of problems. This one I understand more than the half-orc, and quite frankly, I’m not sure why it’s not lower on the list.įor starters, they have lackluster stats. The fourth least popular race according to DnD Beyond is the gnome. You Might Also Like: The Complete Guide On How To Start Playing D&D 4. They have inherent martial and strength bonuses, so casters probably just pick a race that fits the narrative and playstyle of a caster better.Īgain, I think half-orcs are really cool but I understand the problems they bring to the table. How many ways are there to rationalize and build a halfbreed as a cool origin story? There also exists a prevailing opinion that half-orcs are, or should be, rarer than other races and that they wouldn’t necessarily fit in with a party of adventurers.Īnother potential reason for half-orcs being moderately unpopular is that half-orcs pretty much exclude the option of playing casters. They are half-human and half-orc, which means that they are half good and rational, and half evil and brutish.Īs a consequence of this, they might be less fitting for roleplay, seeing as they might have less variety to them. For one, there is an inherent narrative problem with the half-orc. Well, there are a couple of reasons that spring to mind.
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